ATIVISION

TENCENT

TIMI STUDIO

J3 - CODM

2020-2021 FULL-TIME



CONCEPT ART

CHARACATER DESIGN

PROPS CONCEPT

SKINS - LUCKY DRAW

FPS CONCEPT

SCI-FI CONCEPT

PHOTOSHOP

BLENDER

DAZ-3D




FULL-TIME







Started at Call of Duty Mobile working as a concept designer in 2020

In 2020, I felt excited to join Tencent Timi Studios J3 department to develop Call of Duty Mobile(CODM), one of my favorite first-person shooting(FPS) games since my childhood. I participated in creating various characters, skin, and prop designs under the art director's brief. Through this valuable working experience, I gained an unparalleled feeling of satisfaction that honed my career path as a designer in the game-related field.

Character Design - Esther

I usually start my concept work from very rough sketches addressing the different directions without taking care of too much details. At the same time, I also conduct a through research toward the design directions and therefore build up an image library in Eagle, so that I'll have a solid understanding of the basic configuration, and also set a good foundation in the next steps flexing out the details.