ATIVISION
TENCENT
TIMI STUDIO
J3 - CODM
2020-2021 FULL-TIME
CONCEPT ART
CHARACATER DESIGN
PROPS CONCEPT
SKINS - LUCKY DRAW
FPS CONCEPT
SCI-FI CONCEPT
PHOTOSHOP
BLENDER
DAZ-3D
FULL-TIME

Started at Call of Duty Mobile working as a concept designer in 2020
In 2020, I felt excited to join Tencent Timi Studios J3 department to develop Call of Duty Mobile(CODM), one of my favorite first-person shooting(FPS) games since my childhood. I participated in creating various characters, skin, and prop designs under the art director's brief. Through this valuable working experience, I gained an unparalleled feeling of satisfaction that honed my career path as a designer in the game-related field.
Character Design - Esther
I usually start my concept work from very rough sketches addressing the different directions without taking care of too much details. At the same time, I also conduct a through research toward the design directions and therefore build up an image library in Eagle, so that I'll have a solid understanding of the basic configuration, and also set a good foundation in the next steps flexing out the details.



